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Guard

(image)

Chosen from the toughest Swordsmen, Guards willingly forgo some of their mobility for the advantages of armor. Whether in ceremonial posts during peace, or on the battlefield in times of war, their role is always the same: defending the Warlock nobilty.

Avanza dende: Swordsman
Avanza a: Shield Guard
Custo: 27
HP: 40
Movemento: 4
XP: 78
Nivel: 2
Aliñación: legal
IDEE Aragwaith Guard
Habilidades:
(image)espada
folla
12 - 3
corpo a corpo
Resistencias:
folla30%
perforación20%
impacto20%
lume0%
frío0%
arcano0%
TerreoCusto de MovementoDefensa
Area150%
Arrecife costeiro-0%
Auga profunda10020%
Auga superficial320%
Bosque250%
Braña240%
Castelo160%
Chaira140%
Colonia de cogomelos-0%
Conxelado240%
Cova250%
Infranqueable10090%
Intransitable1000%
Montañas260%
Outeiros250%
Vila160%